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Ultimate Mining Tycoon Factory Chain Reference

Machine processing order from raw ore to Power Core output.

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Factory Chain Reference

Ultimate Mining Tycoon factories transform raw ores and gems into high-value sell goods through chained 30+ machines. This reference maps input → machine → output sequences so you build in correct order under the 4,000 complexity cap — without jam-prone dead-end branches.

Layout strategy: Factory Layout. Machine rankings: Machines Tier List. Raw inputs: Ores and Gems.

Master processing overview

Raw Ore → Furnace → Stamper/Press → [Alloy/Electronics chain] → Sell Point
Raw Gem → Gem Cutter → Polisher → [Jewel Assembler] → Sell Point
Prestige: Any Ore → Ore Upgrader → Next-tier Ore → (re-enter chain)

Tier 1 — Starter metal chain (required)

StepMachineInputOutput
0Ore UnloaderVehicle/backpack oreBelt ore stream
1FurnaceRaw ore (Tin, Copper, Iron…)Molten bar / ingot
2StamperIngotsPlates, bolts, basic forms
3Sell PointProcessed formsCash

Minimum viable factory — build this before any Tier 2 machine. Covers Early Game Money phase 1–2.

Tier 2 — Mid metal chain

StepMachineInputOutput
4PressStamper outputRefined plates
5Alloy MakerMultiple metal inputsAlloy bars
6Sell Point (branch)AlloysHigher cash

Activate when hauling Gold, Titanium, and Silver from Bedrock layers — Mine Layers.

Tier 3 — Electronics chain

StepMachineInputOutput
7Circuit MakerMetal platesCircuit components
8ElectromagnetPlates + wire formsMagnetic assemblies
9Tablet FactoryCircuit + alloy inputsTablet products
10Superconductor ConstructorAdvanced alloys + circuitsSuperconductor wire
11Sell Point (branch)ElectronicsHigh cash

Requires continuous Stamper/Press feed — never build Circuit Maker before Furnace row runs 60+ seconds without starving.

Tier 4 — Endgame Power Core chain

StepMachineInputOutput
12Power Core AssemblerSuperconductor + alloy + circuit inputsPower Core units
13Sell Point (terminal)Power CoresMaximum multiplier (~2.5×)

Power Core Assembler (~$4.5M) — endgame cash engine. Build only when Tier 3 never idles.

Jewelcrafting chain (parallel spine)

StepMachineInputOutput
J1Gem CutterRaw gems (Crystal Depths+)Cut gems
J2Gem PolisherCut gemsPolished gems
J3Jewel AssemblerPolished + metal accentsFinished jewelry
J4Sell Point (gem branch)JewelryHigh gem cash

Never merge gem and ore belts on Tier 1 layout — Gems Reference.

Specialty machines

MachineInputOutputWhen to build
SifterMixed ore streamSorted ore typesDeep mining diversifies ore
Explosive MakerFactory metalsExplosivesLate; shop buys faster early

Prestige chain insertion

MachineInputOutputCost
Ore UpgraderAny ore tierNext tier ore3 Medals

Insert before Furnace or on dedicated belt feeding Furnace. Changes optimal mine targets — Prestige and Medals.

Ore-to-chain routing guide

Ore value tierRecommended chain depth
Tin – Iron ($10–$45)Tier 1 only
Silver – Titanium ($90–$270)Tier 1–2
Uranium – Diamond Ore ($500–$3,500)Tier 2–3
Iridium – Unobtainium ($5K–$30K)Tier 3–4 full chain

Raw selling Underworld ore is wasteful — always run Tier 3–4 before hauling Unobtainium.

Complexity budgeting by tier

Chain tierApprox. complexityNotes
Tier 1200–400Starter plot
Tier 1+2600–1,000Mid game
Tier 1–31,500–2,500Deep ore processing
Tier 1–4 full2,800–3,500Leave headroom under 4,000 cap
+ Gem parallel+400–600Second spine

Delete decorative connector belts — they consume budget without processing value.

Bottleneck diagnosis

SymptomChain break pointFix
Furnace idleUnloader starvedMine/haul more; upgrade vehicle
Stamper idleFurnace too slowAdd furnace or widen input belt
Circuit Maker idleNo plates arrivingExtend Stamper/Press upstream
Power Core idleSuperconductor starvedComplete Tier 3 before Tier 4
Gem Polisher idleNo cut gemsMine Crystal Depths; build Gem Cutter

v0.5.7 animation note

Machines may animate independently of server processing state. Verify item icons on belts, not spinning gears alone — Updates Hub.

Build chains top-to-bottom — Power Core Assemblers mean nothing without fed Superconductors.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

What is the first machine chain I should build?

Ore Unloader → Furnace → Stamper → Sell Point. This is the minimum viable processing chain.

When should I add Power Core Assembler?

After Circuit Maker, Electromagnet, and Superconductor Constructor run continuously without starving for input.

Do gems use the furnace chain?

No. Gems use a parallel jewelcrafting chain: Gem Cutter → Polisher → Jewel Assembler → Sell.

Where does Ore Upgrader fit?

Place it before your Furnace on a dedicated belt. It upgrades any ore one tier before smelting.

How many machines fit under the complexity cap?

A full Tier 1–4 chain with gem branch uses roughly 3,000–3,500 of the 4,000 complexity limit.